LA-based architectural designer and new media artist working at the intersection of generative AI, procedural design, and game engines. His practice reactivates architectural semiology through digital worldbuilding, producing immersive, interactive experiences that bridge architecture and media art.
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Work
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Penjing World
- SA(rch)M
- Seed / Thrive
- Zero-Carbon Futures
- MexiFuturism
- Weird Ecologies
- Uncanny Valley
- 3D Neural Synthesis
- Hyperreal HK
- 3D Handscrolls
- Playtime ML Agents
- Material Intelligence
- ArcoGAN
- Computational Thinking
- AR Projections
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